Professional Experience

Crash Team Rumble @ Toys For Bob - Game Design Intern

I was a Game Design Intern at the Activision studio Toys For Bob (TFB) (June - September 2023). At TFB, I worked to launch and continue to support their latest game, Crash Team Rumble.

At TFB, I learned how to collaborate on a large team, improved my design skills, and provided design feedback to my peers. I worked alongside other designers in a specialized role, to create future content levels, build and visualize queried data, and balance levels and future game modes, like Party Mode.

Learn About My Design Work

Crash Team Rumble Launch Trailer

7 Mobile Games @ Kooapps - Associate Game Designer

I was an Associate Game Designer at the mobile games studio Kooapps (February - August 2022). At Kooapps, I learned a lot about the expectations of the games industry. I researched competitors and industry trends, analyzed player data, wrote an endless number of design documents, and produced between many international teams in different timezones.

I was responsible for designing and producing all of my projects.

Learn About My Design Work

Learn About My Production Work

Helix Stack Jump, Fruity Fall Gameplay
Gun Matrix Gameplay