Professional Experience
Crash Team Rumble @ Toys For Bob - Game Design Intern
I was a Game Design Intern at the Activision studio Toys For Bob (TFB) (June - September 2023). At TFB, I worked to launch and continue to support their latest game, Crash Team Rumble.
At TFB, I learned how to collaborate on a large team, improved my design skills, and provided design feedback to my peers. I worked alongside other designers in a specialized role, to create future content levels, build and visualize queried data, and balance levels and future game modes, like Party Mode.
7 Mobile Games @ Kooapps - Associate Game Designer
I was an Associate Game Designer at the mobile games studio Kooapps (February - August 2022). At Kooapps, I learned a lot about the expectations of the games industry. I researched competitors and industry trends, analyzed player data, wrote an endless number of design documents, and produced between many international teams in different timezones.
I was responsible for designing and producing all of my projects.