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Gabriel Oliver
  • Home
  • About
  • Professional Experience
  • Portfolio
    • Game Design
    • Game Production
    • Game Engineering
  • Projects
    • Freight Hopper
    • COVID CRASHER
    • FSM API
    • GBErased
    • Rapid Game Prototyping
    • 3D Model/Mesh & Cannon
    • HBV API
    • RimeCraft
    • Untitled Jam Game
    • Roblox Game Assets
Gabriel Oliver
  • Home
  • About
  • Professional Experience
  • Portfolio
    • Game Design
    • Game Production
    • Game Engineering
  • Projects
    • Freight Hopper
    • COVID CRASHER
    • FSM API
    • GBErased
    • Rapid Game Prototyping
    • 3D Model/Mesh & Cannon
    • HBV API
    • RimeCraft
    • Untitled Jam Game
    • Roblox Game Assets
  • More
    • Home
    • About
    • Professional Experience
    • Portfolio
      • Game Design
      • Game Production
      • Game Engineering
    • Projects
      • Freight Hopper
      • COVID CRASHER
      • FSM API
      • GBErased
      • Rapid Game Prototyping
      • 3D Model/Mesh & Cannon
      • HBV API
      • RimeCraft
      • Untitled Jam Game
      • Roblox Game Assets

Personal Projects

My projects range from full games to supportive game software and assets.

Freight Hopper

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December 2020 - Present

COVID CRASHER

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June 2020

Finite State Machine API

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June 2021

GBErased

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May 2021

Rapid Game Prototyping

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December 2021

Interactable 3D Model/Mesh & Customizable Cannon

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December 2020

Ray Casting Hierarchical Bounding Volume API

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Winter 2021

RimeCraft

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December 2020

Untitled Jam Game

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Fall 2019

In-Development Roblox Game Assets

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Summer 2017

Feel Free to Contact Me at: oliver.gabriel.a@hotmail.com | LinkedIn | GitHub
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